Oinari Origami
A downloadable game for Windows, macOS, and Linux
A puzzle-platformer about a paper fox in a paper world. Made by a team in 72 hours, for Ludum Dare 31. Based on the theme "Entire Game on One Screen."
Happy folding!
CONTROLS:
- WASD + Space to move and jump
- Left-Click and drag to fold
- Right-Click to unfold
- [R] to restart level
- [Esc] to go to menu
LEVEL EDITOR CONTROLS:
Share your levels in the linked Google Doc, or in the comments below.
- Left-Click to place tile
- Right-Click to remove tile
- [Q] to cycle tile type
- [P] to set player spawn point
- [Shift] to edit reverse side
- [Alt] to edit underside
- [Number Keys] to set level Par
- [Tab] to test play
- [S] to save
- [L] to load
- [Shift+S] to save level to clipboard as a text string
- [Shift+L] to load level from clipboard as a text string
CREDITS:
Marius (MagmaMcFry): Programming, Game Design, Puzzles
Elysée (Vector): Puzzles, Visual Theming
Dana (Sunspider): Graphics, Game Design, Puzzles, Audio,
Jacob (Eerr): Testing, Puzzles
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | GadgetPatch |
Genre | Puzzle |
Made with | Audacity, Lightweight Java Game Library, GraphicsGale |
Tags | 2D, Ludum Dare, Ludum Dare 31, origami, Puzzle-Platformer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | One button, Textless |
Links | Ludum Dare |
Download
Download
O-Inari Origami (Cross-Platform, Java) 24 MB
Install instructions
- Requires Java: (Get the latest version here)
- Download zipped archive, and unzip it to the folder of your choice.
- Windows: Run "start.bat"
- Mac, Linux: Run "start.sh"
Comments
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First of all: This looks adorable. I teach origami, so my interest was piqued.
I don't know how much this game is worth to me if I don't know how many levels there are.
its really beautiful and good concept there but its freaking hard at those blank level. i play it for the first time and video it :D
I've got to say, that this game was one of my absolute favorites of the whole Ludum Dare 31. Not just that the paper aesthetics are just such a great fit to your game design, but also the core mechanic itself really surprised me. To fold a level to create new obstacles and plateaus to progress was such a clever idea! Also, the whole animations look so slick. <3 That was a fantastic game, which I happily recommended in a little article on our blog and also uploaded a gameplay video for. :) A more than deserved 3rd place!
Best wishes,
Sebastian