A downloadable game for Windows, macOS, and Linux

A puzzle-platformer about a paper fox in a paper world. Made by a team in 72 hours, for Ludum Dare 31. Based on the theme "Entire Game on One Screen."

Happy folding!


CONTROLS:

  • WASD + Space to move and jump
  • Left-Click and drag to fold
  • Right-Click to unfold
  • [R] to restart level
  • [Esc] to go to menu

LEVEL EDITOR CONTROLS:

Share your levels in the linked Google Doc, or in the comments below. 

  • Left-Click to place tile 
  • Right-Click to remove tile
  • [Q] to cycle tile type
  • [P] to set player spawn point
  • [Shift] to edit reverse side
  • [Alt] to edit underside
  • [Number Keys] to set level Par
  • [Tab] to test play 
  • [S] to save 
  • [L] to load
  • [Shift+S] to save level to clipboard as a text string
  • [Shift+L] to load level from clipboard as a text string

CREDITS:

Marius (MagmaMcFry): Programming, Game Design, Puzzles
Elysée (Vector): Puzzles, Visual Theming
Dana (Sunspider): Graphics, Game Design, Puzzles, Audio, 
Jacob (Eerr): Testing, Puzzles

StatusReleased
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorGadgetPatch
GenrePuzzle
Made withAudacity, Lightweight Java Game Library, GraphicsGale
Tags2D, Ludum Dare, Ludum Dare 31, origami, Puzzle-Platformer
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityOne button, Textless
LinksLudum Dare

Download

Download
O-Inari Origami (Cross-Platform, Java) 24 MB

Install instructions

  • Requires Java: (Get the latest version here)
  • Download zipped archive, and unzip it to the folder of your choice.
    • Windows: Run "start.bat"
    • Mac, Linux: Run "start.sh"

Comments

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First of all: This looks adorable. I teach origami, so my interest was piqued.

I don't know how much this game is worth to me if I don't know how many levels there are.

(+1)

its really beautiful and good concept there but its freaking hard at those blank level. i play it for the first time and video it :D

(+1)

I've got to say, that this game was one of my absolute favorites of the whole Ludum Dare 31. Not just that the paper aesthetics are just such a great fit to your game design, but also the core mechanic itself really surprised me. To fold a level to create new obstacles and plateaus to progress was such a clever idea! Also, the whole animations look so slick. <3 That was a fantastic game, which I happily recommended in a little article on our blog and also uploaded a gameplay video for. :) A more than deserved 3rd place!

Best wishes,
Sebastian